Damn, thieving little monkies. Luckily, my guide told me about them, so I focused on them first. Didn't take long, and didn't lose much to them. But, at least you get it all back later.
I'm happy I bought the Prima guide to the game. It has most of the info, but I've found myself making a couple notes here and there. Its really nice to have maps to where I am and where I'm going. Not even Gamefaqs has a world map (which would have helped a little more in the earlier parts of the game.)
I do love how this game looks visually. This is really on the level of how Gears of War is in the level of detail (especially when walking around in the city.) Most of the cut-scenes are in game, very little is CGI, and even when it is there isn't much of a difference. And, most of the story related conversations outside of the cut-scenes still has the voices.
Yet, this game doesn't seem like a J-RPG (Japanese RPG) to me. Even though the characters look it, the style seems like it; I just can't wrap my head around the fact that it resembles a J-RPG so much. The ring system is a great distraction, along with how the combat flows (not many games include spell disruption.)
Though, it is a little depressing to see the party split up after you took so much time to form it. I won't spoil anything, but the person you expected to screw everything up, does. And he uses his errand boy in a similar way that Janson was used. But that is enough for now.
Achievement Progress - Lost Odyssey
6 of 42 Achievements
360 Gamerscore
New Achievements - Lost Odyssey
None
Tuesday, May 13, 2008
Subscribe to:
Post Comments (Atom)
0 comments:
Post a Comment